Mermaid | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Not The Smoooze

Mermaid

ability score increase: Your Charisma score increases by 2, and your Dexterity or Constitution score increases by 1
age: A mermaid matures slightly faster than a human. They reach adulthood in their mid teens, and their lifespans are shorter by a handful of years.
Size: Medium
speed: Your base walking speed is 10 feet. Because of your tail, you also have a swimming speed of 40 feet.
Languages: You can speak, read, and write Common and Aquan.
race features:
Size. Starting at the hips and tapering towards their tailfin, a mermaid's tail is at least twice as long as their upper body. Without their tails, mermaids are about same size and build as a human.   Amphibious. You can breathe air and water.   Land and Sea. While you aren't submerged in water, you can use a bonus action to transform your lower body. Your tail becomes a pair of legs, your base walking speed and your swimming speed become 30 feet, and you appear to be human. This transformation lasts until you use a bonus action while submerged in water to revert to your true form.   Natural Wanderer. You have proficiency in the Survival skill. You also have proficiency with navigator's tools, and you always know which way is north.   Tidecaller. You know the shape water cantrip. You can also cast create or destroy water once with this trait without any material components, and you regain the ability to cast it this way when you finish a short or long rest. Charisma is your spellcasting ability for these spells.   Voice of the Ocean. You can comprehend and verbally communicate with any creature that has an innate swimming speed. You can speak with the creature whether or not it understands a language, though any information it can give you might be limited by its intelligence.

Created by

That.One.Guy.

Statblock Type

Race/Species

Link/Embed