Mad Angius | Earthdawn NPC | Earthdawn | Statblocks & Sheets | World Anvil

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Mad Angius

Attributes:

Dexterity
7 / d12
Strength
8 / 2d6
Toughness
7 / d12
Perception
7 / d12
Willpower
7 / d12
Charisma
4 / d6

Characteristics

Initiative
7 / d12
physical Armor
3
mystical Armor
2
Physical Defense
8
Spell Defense
7
Social Defense
4
Wound Threshold
10
Unconsciousness Rating
30
Death Rating
38
Recovery Tests
3
Knockdown
8 / 2d6
combat movement
28
full movement
56

Skills

SkillStep / Roll
Melee Weapons11 / d10+d8
Unarmed Combar11 / d10+d8
Avoid blow11 d10+d8
Silent walk10 / d10+d6
Streetwise14 / d20+d4
Cult-Lore8 / 2d6
Pottery8 / 2d6

Equipment

Leather Armor (Phys 3), Short Sword (Damage 11/D10+D8; w/scabbard), Belt Pouch, Craftsman Tools, Traveler’s Garb, 20 silver pieces

Legend Points
205

Notes

Stubs of black, greasy hair cover Angius’ shaved head and he usually wears stained and tattered clothes. However, to gain entrance to Kaldarn’s Tavern, he has recently bought new clothing. Angius is obviously insane; he speaks openly of the visions he has during the night. When talking, he switches subjects very fast, often contradicting what he said moments earlier.

Created by

gpf.

System

Earthdawn

Statblock Type

Earthdawn NPC

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