Human Wannabe Cultist
Attributes:
- Dexterity
- 7 / d12
- Strength
- 7 / d12
- Toughness
- 7 / d12
- Perception
- 7 / d12
- Willpower
- 7 / d12
- Charisma
- 7 / d12
Characteristics
- Initiative
- 7 / d12
- physical Armor
- 3
- mystical Armor
- 1
- Physical Defense
- 8
- Spell Defense
- 7
- Social Defense
- 7
- Wound Threshold
- 10
- Unconsciousness Rating
- 28
- Death Rating
- 36
- Recovery Tests
- 3
- Knockdown
- 7 / d12
- combat movement
- 28
- full movement
- 56
Skills
Skill | Step / Roll |
---|
Unarmed Combat | 8 / 2d6 |
Melee Weapons | 8 / 2d6 |
Avoid blow | 8 / 2d6 |
Streetwise | 8 / 2d6 |
Knowledge: insert Cult here | 8 / 2d6 |
Carving | 7 / d12 |
Equipment
Leather Armor (Phys 3), Short Sword (Damage 10/D10+D6; w/scabbard), Belt Pouch, Carving Tool, Traveler’s Garb (w/Linen Robe), 4 silver pieces
Legend Points
60
Notes
the cultist is in his late teens and bored from his life in his village.
Frustrated that he has not the magical ability to
become an adept, he followed another path and tried to
make contact with a rumored cult that worships a Horror. He receives his orders from a shadowy figure that approached him in his
bedroom one night.