Repeating Shotgun | Weapon | Pathfinder 1e | Statblocks & Sheets | World Anvil

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Repeating Shotgun

Damage (S) Damage (M) Type Critical Range
1d6 1d8 Bludgeoning and Piercing x2 20 ft

Special: Scatter
Cost: 800 gp
Weight: 15 lbs

Capacity:

4  

Misfire:

1-2  

Scatter:

A weapon with the scatter weapon quality can shoot two different types of ammunition. It can fire normal bullets that target one creature, or it can make a scattering shot, attacking all creatures within a cone. Cannons with the scatter weapon quality only fire grapeshot, unless their descriptions state otherwise. When a scatter weapon attacks all creatures within a cone, it makes a separate attack roll against each creature within the cone. Each attack roll takes a –2 penalty, and its attack damage cannot be modified by precision damage or damage-increasing feats such as Vital Strike. Effects that grant concealment, such as fog or smoke, or the blur, invisibility, or mirror image spells, do not foil a scatter attack. If any of the attack rolls threaten a critical, confirm the critical for that attack roll alone. A firearm that makes a scatter shot misfires only if all of the attack rolls made misfire. If a scatter weapon explodes on a misfire, it deals triple its damage to all creatures within the misfire radius.


 

Created by

AceHobbes.

System

Pathfinder 1e

Statblock Type

Weapon

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