Khonto Industries Mini-77
Adventuring Gear
Uncommon
Mods
Accessories
Barrel
Foregrip
Gas Piston
Magazine
Sight
Stock
Magazine Size: 60 (each D12 counts as one shot)
Cartridge: Rifle
Special Maneuvers
Aimed Shot - Fire a single shot with +5 bonus to hit as an attack before moving on your turn
Set Up Emplacement - Before moving on your turn, reduce movement to 0 but give advantage to hit on targets beyond the cover used as a bonus action, must be set up on half or full cover or while prone
Single Target Suppression - Make two flat burst attack rolls at a chosen target, but halve the damage after mitigations. If both attacks miss, the target's movement is halved until the start of your next turn. If one attack hits, they cannot move until the start of your next turn. You may use this maneuver again after the end of your next turn.
Properties: Armor Piercing II
Loading: Uses a bonus action to fast reload (involves dropping the magazine to pick up later), requires a full action to reload
Jamming: On a critical failure, roll a 1D12, if it lands on a 1, the weapon is jammed and requires a bonus action (D&D5E) or an action point (PF2E) to clear the jam
Weight: 18
Handling: 2-handed
The Khonto Industries Mini-77 is quite heavy for being called 'Mini' but was built to be a lighter, smaller version of the already-cumbersome general purpose machine gun, the S-77 by the same company. The development of the weapon was a reaction to several embargos limiting firearms import to an Nguni nation in the south of Karrah. It fires a rifle cartridge at a moderately slow rate of fire, but is fairly controllable.
Type |
Damage |
Damage |
Range |
Martial Ranged |
3d12 (Burst), 1d12 (Single Shot) |
Piercing |
180/360 |
Weight: 18lbs