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Time Transference in Dungeons & Dragons 5e

Time Transference

3-level Transmutation

Casting Time: 1 Reaction taken right before the chronomancer starts zis turn
Range/Area: 30"
Components: Verbal, Somatic
Duration: Immediate
The chronomancer points at a creature ze can see within range and give zim some of your the chronomancers time. The target of this spell can act on the chronomancers turn as if it was zis own. The chronomancer is petrified until the end of the chronomancers turn.   This spell doesn't change the initiative order and the creature who has been given time can act normally on its own turn.  
Available for: Elderday magic - Time Magic

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