Air Geyser | Spell | Pathfinder 1e | Statblocks & Sheets | World Anvil

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D20pfsrd

Air Geyser


evocation \ \ Air
bloodrager 3, druid 3, magus 3, shaman 4, sorcerer/wizard 3, witch 3-level
Save: Reflex partial (see text
SR: Yes

Casting time: 1 standard action
Range: close (25 ft. + 5 ft./2 levels)
Duration: instantaneous
Targets: one creature or object up to Large size
Componenent: V, S

Description

You create a powerful blast of air capable of flinging an opponent upward. If the target fails its Reflex save, the force of the air deals 2d6 points of bludgeoning damage and hurls the target upward a number of feet equal to 5 × your caster level. If a solid object (such as a ceiling) is encountered, the target strikes the object in the same manner as it would during a normal fall. After this blast of air ceases, the target falls down (unless it was flying), taking falling damage as normal. A successful save means the target takes half damage from the air blast but is not moved by it.

Created by

Anotherdingo.

System

Pathfinder 1e

Statblock Type

Spell

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