Arma di Isotta SP-12 Shotgun | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Arma di Isotta SP-12 Shotgun

Firearm

Rare

Mods
  • Choke
  • Sight
  • Magazine
  • Foregrip
  • Stock
  • Accessories
  •   Magazine Size: 8 (every 10d4 counts as one shot)   Special Maneuvers
  • Double tap - fire two consecutive shells quickly at a single target, can be done once per turn, dealing 20d4 damage
  •   Properties: Spread shot (60ft. line) DC 15 save, critical failures on saves result in knockback, does double stability damage per shot   Ammo Types: Shotshell (60ft. line, spread, knockback), Slug (90/180 range, 2d12 piercing + 2d6 slashing, staggering, armor-piercing, single target), Dragon's Breath (30ft cone, fire, staggering)   Loading: Requires a full action to reload the magazine completely, can reload 2 shells as a bonus action   Jamming: On a critical failure, roll a 1D10, if it lands on a 1, the weapon is jammed and requires an action point to clear the jam (Only while using slugs)   Weight: 10   Handling: 2-handed

    Not to be outdone by Vittori Ballistics in the market for shotguns, Arma di Isotta designed a law-enforcement-oriented shotgun for its country's counter-terrorism unit. It has a folding stock so it can be used in close-quarters without issue and uses a semi-automatic, using a short-stroke gas piston design with the ability to fire pump-action or semi-automatically.

    Type Damage Damage Range
    None 10d4 / 2d6 Slashing on failed save, 1d6 on successful save None 60 ft. line



    Created by

    Vaskadar.

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    Item

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