Marvelous Mechahat | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Marvelous Mechahat

Wondrous Item

Legendary Requires Attunement

Sentience. Rowdy and rambunctious, the Marvelous Mechahat is a sentient chaotic neutral hat with an Intelligence of 15, Wisdom of 11, and a Charisma of 17. It has hearing and darkvision out to a range of 60 feet. The Marvelous Mechahat communicates telepathically with its wielder and can speak, read and understand Common. It can also speak with a construct if it has an intelligence higher than 5, using telepathy to involve its wielder in the conversation.   Deploy Mech. You learn how to deploy and pilot a mech which serves as a controlled mount for you. See the Deployed Mech statblock for the mech's statistics. As an action, you deploy the mech into an unoccupied space within 10 feet of you.   If you are not piloting the mech, it goes unconscious until you mount it. The mech disappears to refuel after 8 hours, if it drops to 0 hit points or if you dismiss it with an action. Once you deploy your mech, you can't do so again until you finish a long rest.   Mech Upgrades. When you deploy your mech it appears with one of the Mech Upgrades from the Mech Upgrade list. You can choose which upgrade is equipped each time you deploy your mech.  
Marvelous Mechahat Awakened
When a character awakens Marvelous Mechahat, apply the following changes to the item's traits.   Mech Upgrades II. When you deploy your mech it appears with two of the Mech Upgrades from the Mech Upgrade list. You can choose which upgrade is equipped each time you deploy your mech.   By Land, Sea or Air. When you deploy your mech, you can choose to deploy the land, sea or air model and gain the following benefits.
  • Air Model. Mech gains a flying speed of 30 feet.
  • Land Model. Mech gains a climbing speed equal to its walking speed and can move up, down and across vertical surfaces and upside down along ceilings, while leaving your hands free.
  • Sea Model. Mech gains a swim speed of 30 feet. You can breathe underwater while piloting the mech.
  • Marvelous Mechahat Exalted
    When the character exalts Marvelous Mechahat, apply the following changes to the item's traits.   Auto Pilot. Your deployed mech learns the auto-pilot feature which you can activate as a free action. While in auto-pilot, your mech serves as an independent mount.   Mech Upgrades III. When you deploy your mech it appears with three of the Mech Upgrades from the Mech Upgrade list. You can choose which upgrade is equipped each time you deploy your mech.  

    Mech Upgrades

    Armored Mech
    The Mech can force an attack targeted at you to target it instead.  
    Combat Repairs
    If the mending spell is cast on the Mech, it regains 2d6 hit points.  
    Nimble Mech
    If the Mech is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.  
    Runner Mech
    The Mech has its speed increased by 20 feet. This additional speed also applies to movement gained from the By Land, Sea or Air trait.  
    Seatbelt Mech
    You can mount or dismount your Mech by spending 5 feet of movement, rather than half your speed. In addition, you have advantage on saving throws to avoid falling off the Mech.  
    Sentient Mech
    The Mech can add your proficiency bonus to its Intelligence, Wisdom and Charisma saving throws. In addition, the Mech can speak, read and write all the languages you know.



    Created by

    Gamingbrew.

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    Item

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