Athletics | Skills (KS) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Athletics

Strength

Use this skill to accomplish difficult or strenuous physical tasks like climbing, jumping, or swimming. As a general rule, characters cannot make multiple attempts at tasks using this skill.
Example Tasks
0 If another creature attempts to prevent a character from breaking down a door by standing on the other side this becomes an opposed check. 1 If the surface is slippery this check is made at disadvantage. 2 Characters must run 20’ prior to jumping, characters in heavy armor cannot make a running jump. 3 Characters in heavy armor make this check at disadvantage. 4 The distance jumped is the 5’ + 1’ for every 1 point above 10 the character scores on the check result. 5 The height jumped is 2’ + 1’ for every 5 points above 10 the character scored on the check result. 6 The distance jumped is 2’ + 1’ for every 2 points above 10 the character scored on the check result. 7 The height jumped is 1’ + 1’ for every 5 points above 10 the character scored on the check result. 8 Characters whose attempts to swim are hampered by another creature’s attempt to pull/push or drown them this check is made at disadvantage.

Created by

Raven Gladstone.

Statblock Type

Skills (KS)

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