0-level (Cantrip) Divination
You and up to one willing creature enter a divination ceremony for one minute. You throw multiple bones in the air while chanting the name of a creature or object with which you or the creature that accompanies you in the ceremony are familiar. At the end of the ritual and for the duration of the spell, you gain advantage in all Intelligence (Investigation) and Wisdom (Survival) checks you perform to locate the chosen creature or object.