Tsiyon Andrade | The Expanse Character Sheet | Expanse RPG | Statblocks & Sheets | World Anvil

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Personal
  • Tsiyon Andrade

  • Gender: Tsi/Tser
  • Age: 22
  • Origin: Belter
  • Background: Bohemian
  • Social Class: Outsider
  • Profession: Criminal
Appearance
Drive
  • Networker

    QUALITY: Gregariousness
    DOWNFALL: Overwrought
    TALENTS: Contract or Intrigue

    You’re here to make friends, because it is all about who you
    know. You may be a genuine “people person” with a knack
    for making a good first impression or a first-class manipulator who understands how to get what you want from people.
Goals
Equipment
Income2
Income test
0
Abilities
Accuracy 2
 
Communication 5
(+1 for Bohemian BG)
(+2 for Performance Focus)
(+1 for Deception)
 
Constitution 2
(+1 for Bohemian BG)  
Dexterity 2
(+2 for Sleight of Hand Focus)  
Fighting 2
 
Intelligence 1
 
Perception 1
 
Strength 2
 
Willpower 1
 
Weapons
Melee attack (Fighting) Ranged attack (Accuracy)
Attack: roll Melee or Ranged and add focus bonus (if any) vs Defense, then roll weapon damage.
Weapon Damage
Notes
Misc
 Initiative
Level4
Experience
Fortune15
Speed (10+DEX)12
Move (Speed)12
Run / Charge (Speed x2)24
Penalty (to all tests)
Defense
Defense12
Toughness4
Armor Bonus
Armor Type:
Armor Penalty
(to DEX based tests and Speed)
Defense: reduce damage by Toughness and Armour, by spending Fortune, after that subtract 1d6 and take 1 wound level until damage is 0.
Conditions
Talents
Talent Name Degree
Carousing novice
You can drink other people under the table. When making Constitution (Tolerance) tests as part of an advanced test, you gain a +1 bonus to the result of each Drama Die.
Burglary novice
You know your way around security systems. When you succeed at an Intelligence (Security) test to study a lock, alarm, guards, or any part of a security system or protocol, the GM provides you with one more piece of information.
Intrigue novice
You understand how to navigate complex social situations. Choose one of the following Communication focuses: Deception, Etiquette, or Seduction.   If you fail a Communication test with your chosen focus, you can re-roll it but must keep the result of the second roll.
Tactical Awareness novice
You can take the Melee Attack or Ranged Attack action at any point during your movement. Normally you have to finish your movement before attacking.
Notice
Note: When you click one of the roll buttons, you will get output like this:
You rolled: 3d6+4-2 : [1,6,2]+4 = 13
This is the required 3d6 for a roll, with the third d6 (rolled a 2 here) being the drama die. If your total score beat the target number, a 1 on the drama die means: you barely made it, a 6 means: you did it flawlessly. If two or more dice show the same number on successful rolls, you get stunt points (SP) and can pull off special maneuvers, tricks or flourishes.
In a tied opposed test, the person with the higher score on the drama die wins.
The Expanse RPG © Green Ronin Publishing
The Expanse Sheet v1.04, made by Tillerz - updated: 2021-01-04

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