Chain Bolas | Item | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Homebrew

Chain Bolas

Weapon

Common

Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.   Range. A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.   Special. A Large or smaller creature hit by a bolas is restrained until it is freed. A bolas has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 17 Strength check, freeing itself or another creature within its reach on a success. Dealing 10 slashing damage to the bolas (AC 10) also frees the creature without harming it, ending the effect and destroying the bolas. When you use an action, bonus action, or reaction to attack with a bolas, you can make only one attack regardless of the number of attacks you can normally make.   Thrown. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.

Type Damage Damage Range
Martial Ranged 1d4 Bludgeoning 15/30 ft

Cost: 12gp
Weight: 7 lbs


Created by

CashLion.

Statblock Type

Item

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