Magic Weapon | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Basic Rules, pg. 257

Magic Weapon

2-level Transmutation

Casting Time 1 bonus action
Range Touch
Duration Concentration, up to 1 hour
Components Verbal, Somatic

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

Class(es): Artificer, Paladin, Wizard

Spell LevelBonus
2-3+1
4-5+2
6++3

Created by

Arcavato.

Statblock Type

Spell

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