Heal | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Basic Rules, pg. 250

Heal

6-level Evocation

Casting Time 1 action
Range 60 ft.
Duration Instantaneous
Components Verbal, Somatic

Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 hit points. This spell also ends blindness, deafness, and any diseases affecting the target. This spell has no effect on constructs or undead.
At higher levels: When you cast this spell using a spell slot of 7th level or higher, the amount of healing increases by 10 for each slot level above 6th.

Class(es): Cleric, Druid

Spell LevelHealing Done
6th70
7th80
8th90
9th100

Created by

Arcavato.

Statblock Type

Spell

Link/Embed