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Y'ord, Vessel of Tarragon in Dungeons & Dragons 5e

Y'ord, Vessel of Tarragon

Large dragon, any
Armor Class: 13
Hit Points: 110
Speed: 20ft Fly: 80ft

STR

25 +7

DEX

18 +4

CON

16 +3

INT

20 +5

WIS

20 +5

CHA

15 +2

Senses: Darkvision 60 Ft., passive Perception 14
Languages: Draconic

First Born. Advantage against dragonoids.

Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (2d8 + 4) slashing damage.

Stinger (Recharge 3). Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: (2d6 + 4) piercing damage plus (7d6)poison damage. The target must make a DC 15 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one.

Usurpers Aura (Recharge 5).
Choose up to 3 creature that Tarragon Y'ord can see, and force them to make a Constitution Saving throw (small=Automatic Fail. Medium=DC 18. Large=DC 15. Huge=10). On a success, nothing happens. On a fail, roll a D4 for a effect equal to the total number the target failed the throw by (1=Stunned. 2=Disadvantage against Tarragon Y'ord. 3=Fear, must move up to 20ft away from Tarragon Y'ord. 4=Cast Dominate Creature)


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