Armor (Heavy)
Very Rare Requires Attunement
Forged by Marshall and enchanted by the Yellow Quintus Gem, this plate armor is capable of storing electrical magic. When you attack with a spell that deals thunder or lightning damage or hit a creature with Grabthar's Hammer, this armor gains one discharge die (d6), up to a maximum of four dice. The armor sheds light in a radius of 5 ft. x the number of discharge dice it currently holds. As a bonus action, you can target any creatures within 5 ft, up to the number of discharge dice this armor currently has. Each creature makes a DC 16 DEX save, taking lightning damage equal to the discharge dice total rolled against it on a failure, or half as much on a success.Type | AC | STR Req. | Stealth Dis. |
---|---|---|---|
Heavy | 18 | 15+ | Yes |