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Wrench

7-level Psychoportive

PSP Cost 10
Time to Invoke: 1 action
Range: 90 feet
duration: up to 1 minute
This power affects only creatures which exist simultaneously on the Prime Material and another plane of existence. This includes most undeads. It specifically excludes gods, demigods, and avatars. The creature must succeed a Constitution saving throw to nullify the effect of the power.   When such a creature is wrenched, it is forced entirely into one plane or the other, at the psionicist's option. If the creature is forced out of the Prime Material plane, it is trapped in the other plane for 2d6 rounds. At the end of each of its turns, the target can make another Constitution saving throw. On a success, the power ends and it can return to the Prime Material. It can also return to the Prime Material when that time has elapsed. If the creature is wrenched entirely into the Prime Material plane, it is trapped only as long as the psionicist continues concentrating on the power. As soon as he stops, the creature's dual existence is immediately re-established.   Except where contradicted by the monster's description, a creature wrenched onto the Prime Material plane suffers the following effects, at the DMs option: it has -4 to AC, undeads lose the ability to drain life, the creature resistances are nullified, the creature is killed permanently if it loses all of its hit points. The DM should impose any other penalties which seem appropriate.

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