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Psychic Drain

6-level Telepathic

The target must have a Open Mind to the telepath.
Prerequisites: mindlink
PSP Cost 9
Time to Invoke: 4 hours
Range: 90 feet
duration: 72 hours
Perceivable Actions: Psychic (P)
Psychic drain enables the psionicist to tap into the personal, psychic energy of other people to augment his own psionic strength. Up to six people can be tapped at one time.   Each subject, who is often called a host, must first be asleep. Next, the psionicist must make contact with the person's mind. Then the host makes a Constitution saving throw. If he fails, the host falls into a trance which lasts 4 hours. The character can be awakened with some difficulty before then, but he'll be groggy and disoriented for another hour. If host is awakened early he still gains the exsaustion increase but the pool does not fill with his energy instead it dissipates into the dreamscape.   While the host is in the trance, the psionicist siphons psychic energy. Just as a vampire draws blood to grow strong, the psionicist drains level of exhaustion. He can drain one level of exhaustion for 6 PSP. The psionicist does not gain this PSP directly from the host. Instead it creates a pool of energy in the mindscape. The psionicist must remain within range of the hosts for the 4 hours meditaiting in order to form this pool of temporary PSP. This pool will be available to the telepath for the next 72 hours
Intensify:
For every two additonal PSP used 1 additional level of exsaustion is drained.

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