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Energy Containment in Dungeons & Dragons 5e

Energy Containment

6-level Psychometabolic

PSP Cost 9
Time to Invoke: 1 action
Range: self
duration: Concentration, up to 10 minutes
Perceivable Actions: Observable (O)
A psionicist with this power has trained himself to safely absorb and assimilate energy. For the duration, the psionicist has immunity to one damage type of his choice: acid, cold, fire, lightning, or thunder.   Any physical assault based on these energy types can be drawn into the psionicist's body. The character transforms the energy, and safely releases it as visible radiance (light). When the character absorbs energy, he radiates visible light for a number of rounds equal to half the points of damage he absorbed.

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