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Complete Healing in Dungeons & Dragons 5e

Complete Healing

5-level Psychometabolic

PSP Cost 7
Time to Invoke: 1 action
Range: self
duration: Concentration, up to 1 hour
This power allows the user to heal himself completely of all ailments, wounds, and normal diseases. He must place himself in a trance for one hour to accomplish the healing.   During the healing trance, the user’s body repairs itself at an incredible rate. At the end of the short rest, he awakens, restored to complete health in every regard, also ends blindness, deafness, and any diseases. Only the PSPs used previously and for the power are not restored.

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