Animate Skull | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Animate Skull

0-level (Cantrip) Necromancy

Casting Time 1 Action
Range Touch
Duration 1 hour
Components V, S, M
Materials (a skull)

The saying “Dead men tell no tales.” isn’t always true   You imbue a skull with necromantic magic, granting it an eerie semblance of life. When you cast this spell, you can speak a phrase of 10 words or fewer. Whenever a creature touches the skull or enters a space within 5 feet of it, the skull speaks the phrase. You can also choose to infuse the skull with malicious energy. When you do, each time a creature other than you touches the skull, it will snap at them with its teeth. The creature must make a Dexterity saving throw. If they fail, they take 1d4 piercing damage. An animated skull has 6 AC and 1 hit point.   This spell’s piercing damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).
 

Class(es): Bard, Cleric, Sorcerer, Warlock, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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