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Weapon Manipulation in Dungeons & Dragons 5e

Weapon Manipulation

2-level Psychokinetic

PSP Cost 3
Time to Invoke: 1 bonus action
Range: self
duration: Concentration, up to 10 minutes
This psionic power can enhance the fighting ability of a Psionicist who has access to it, improving the user's swing when wielding a weapon. With every swing of a weapon, this power acts as an amplification of the Psionicist's Strength score for the purpose of determining damage rolls with melee weapons. The Psionicist's Strength rises by 2 points, solely for purposes of calculating melee weapon damage.   Furthermore, because the power moves the Psionicist's weapon at a much accelerated speed and stops it at the end of the swing, the psionicist gains +2 to his initiative on the order.

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