Soften
3-level Psychokinetic
PSP Cost
5
Time to Invoke:
1 action
Range:
90 feet
duration:
Concentration, up to 1 minute
This power weakens an entire object. The object softens overall, losing its rigidity and strength. Specific effects vary, depending on the material.
- Metal: For each round of softening, weapons incur a disadvantage to attack rolls and cause one less point of damage, cumulatively. The armor class of metal armor decreases one point per round of softening. After 10 rounds, any metal becomes soft and rubbery, but retains its shape.
- Wood: Like metal, weapons with wooden shafts or handles is unfit to attack rolls and damage per round of softening. After six rounds, wood becomes stringy and rubbery but retains its shape. After 10 rounds, the grain can be split easily and a punch can break through even the hardest and thickest doors or chests.
- Stone: After two rounds, stone becomes noticeably soft to the touch. After five rounds, it can be worked like stiff clay, but this is as soft as it gets.
- Magical Items: No effect.
- Living Tissue: No effect.
DMs can use their own judgment and the examples above to handle other materials.