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Mass Manipulation in Dungeons & Dragons 5e

Mass Manipulation

2-level Psychokinetic

PSP Cost 3
Time to Invoke: 1 action
Range: 60 feet
duration: 10 minutes
A psionicist with this science can affect the way in which gravity affects an item. The weight of the item can be increased to 200% normal or reduced to 25% normal. The effect remains as long as the psionicist maintains the power. Creatures that are burdened by extra-heavy armor suffer a disadvantage to attack rolls and are reduced to ½ of their normal movement speed.   Weapons that are made heavier or lightened incur disadvantage on attack roll.   Light objects can be thrown or fired twice as far as normal.   Very heavy objects can be lightened to make them easier to move.   Some objects may be drastically affected by this power-a roof doubled in weight may collapse its supports. while a lightened anchor may not hold any longer. The DM should use his best judgment in deciding the exact effects of any particular mass manipulation. The more massive the object the power is used upon. the more difficult it is to affect.   You must make a psionic attack (versus its material’s AC) to see if power can affect the object. Apply the following power check modifiers for heavy objects.  
Weight of Object Power Check Penalty
20 lbs or less 0
21 to 50 pounds -2
51 to 100 pounds -4
101 to 500 pounds -6
501 pounds or more -8

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