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Deflect

1-level Psychokinetic

PSP Cost 2
Time to Invoke: 1 reaction
Range: self
duration: instaneous
This defensive power allows a psionicist to deflect a missile in flight or a weapon in mid-swing in order to make it miss its target. He may attempt this on a weapon targeted at himself or someone else. An invisible barrier of magical force appears and protects you or your target. Until the start of your next turn, you or your target have a +5 bonus to AC, including against the triggering attack, and you take no damage from non-magical ranged attacks. Deflect can be used on any thrown. fired, or handheld weapon, including giant-thrown boulders or ballista bolts. It has no effect on creatures attacking with their own natural weaponry such as teeth or claws.

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