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Concentrate Water in Dungeons & Dragons 5e

Concentrate Water

1-level Psychokinetic

PSP Cost 2
Time to Invoke: 1 action
Range: 30 feet
duration: instaneous
This power lets the psionicist collect all moisture within the area of effect as water in a single container.   The amount collected depends on the local terrain type.
Sandy wastes, dust sink, salt flats: 1d3 -2 gallons (minimum 0).
Rocky badlands, stony barrens, boulder fields: 1d4 -1 gallons.
Mountains, scrub plains: 1d6 -1 gallons.
Wastes next to the Rocking Sea 1d8 gallons. Verdant belts, forest: 1d8 +1 gallons.   The psionicist must hold the container while using the power. If the container is too small to hold the water collected, or if it is leaky, the excess spills onto the ground. The power only collects uncollected vapor and droplets around the caster. Free-standing water in a glass, pool, or other container is not collected. It does not adversely affect plants or animals in the area. The drying effect on any local flora becomes evident in the next few days, but most plants can survive the temporary loss of ground moisture.

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