Positive Pulse | Spell | Pathfinder 1e | Statblocks & Sheets | World Anvil

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Positive Pulse


Necromancy \ \
1-level
Save: Will
SR: Yes

Casting time: 1 Standard Action
Range: Close (25ft + 5ft/2 levels)
Duration: Instantaneous +1 round
Area: 5 foot radius burst
Effect: A wave of positive energy
Componenent: Verbal, Somatic

Description

This spell causes a wave of positive energy to spread from a point you designate, damaging foes vulnerable to positive energy and bolstering living creatures. Each creature damaged by positive energy in the area (such as undead) must succeed at a Will save or take 1d6 points of damage, plus 1 point for every 2 caster levels (maximum +5). Haunts manifesting in the spell’s area also take this damage.   This spell does not heal creatures healed by positive energy; such creatures instead gain a +2 bonus on saving throws against death effects, energy drain, negative energy, and effects directly caused by haunts. This bonus lasts for 1 round. 1d6+5

System

Pathfinder 1e

Statblock Type

Spell

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