Anireth - First Men | Race/Species | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Anireth - First Men

Forged by Darkness

Once human, corrupted by the Secondary World and its icy power after the fall of Xivanis. All that remains are a small number of them, often unseen by other populations.
ability score increase: Your Intelligence score increases by 2, and another ability of your choice increases by 1.
age: Anireth live longer than humans and can live up to 150 years of age, despite having a similar aging process.
alignment: Anireth tend to struggle against their dark side, although many of them remain neutral or act to help the community; some, however, allow themselves to be easily charmed by darkness.
Size: Medium
speed: 30ft
Languages: You can speak, read, and write in Common; you can also understand and speak the Whisper of Echoes.
race features:
  • Darkvision: Due to your familiarity with life in the darkness , you have Darkvision up to a range of 60 feet.
  • Spectral Translation: At 1st level, as an action you can phase halfway through to the ethereal plane and move your speed; during this movement, opportunity attacks against you have Disadvantage, you ignore difficult terrain, and can traverse the space occupied by other creatures or solid objects (but cannot end your movement in a occupied space this feature can be used once, then you regain its use when you complete a short or long rest.
  • Dark Legacy: You possess a special predisposition to darkness that has contaminated your lineage; starting at 1st level, add your Intelligence Modifier to Soul Points earned at each level; starting at 5th level; you can cast the detect magic spell once, then you regain its use after you complete a long rest (your spellcasting ability for this feature is Intelligence).
  • Spectral Presence: You have Proficiency in Intimidation.
  • Sensitivity to Grim Weapons: Your connection to Ènferun makes you susceptible to blows from Grim Weapons, as if you were a Fiend (attacks dealt to you are to be considered magical and have Advantage this, however, does not prevent you from wielding them in combat.

The Anireth all possess the same racial traits, derived from their dark heritage. Although they are easily identifiable from the diaphanous complexion, ice-colored eyes and silver-colored hair, the corruption of the Dark Mirror can manifest itself with unique characteristics. The player can choose, if they want, to assign a unique physical trait that will make the character more or less monstrous, such as long claws, small horns, a tail, scales or spines, a variable number of phalanges or even strange skin spots in the shape of mysterious symbols. Those born with monstrous traits that are too evident are often abandoned at birth, in order to avoid attracting further prejudice towards the family.

Height is that of a human.


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