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Emotional Damage in Dungeons & Dragons 5e

Emotional Damage - 3800 AXP

TIER TWO FEATURE: Emotional Damage

    • AXP: 3800
    • Pre-Requisites: Proficiency in Insight or access granted by selecting Ravager or Personality as base class
    • Grants Access To: None

You gain the ability to figure out what your target is most sensitive about and exploit it. When you take this action, you may select a target that can hear and understand you. The target must make a Charisma saving throw of DC 8 + your proficiency bonus + your Charisma modifier. If they fail, they take a number of d4s equal to your tier plus your Charisma modifier worth of psychic damage. The target then takes disadvantage on their next turn. You may use this ability a number of times equal to your Charisma modifier. This ability resets after a long rest.


 

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