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Barbarian

When creating a Barbarian character, think about where your character comes from and his or her place in the world. Talk with your DM about an appropriate Origin for your Barbarian. Did you come from a distant land, making you a stranger in the area of the campaign? Or is the campaign set in a rough-and-tumble frontier where barbarians are common?   What led you to take up the Adventuring life? Were you lured to settled lands by the Promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did Monsters or an invading horde drive you out of your Homeland, making you a rootless refugee? Perhaps you were a prisoner of war, brought in chains to “civilized” lands and only now able to win your freedom. Or you might have been cast out from your people because of a crime you committed, a taboo you violated, or a coup that removed you from a position of authority.
hit dice: 1d12
hit points at 1st level: 12 + your Constitution modifier
hit points at higher levels: 1d12 (or 7) + your Constitution modifier per Barbarian level after 1st
armor proficiencies: Light⁠ armor, Medium Armor, Shields
weapon proficiencies: Simple Weapons, martial weapons⁠
tools: none
saving throws: Strength, Constitution
skills: Choose two from Animal Handling, Athletics, Intimidation, Nature, Perception, and Survival
starting equipment:
You start with the following equip⁠ment, in addition to the equipment⁠ granted by your background:
  • (a) a Greataxe or (b) any martial melee weapon
  • (a) two handaxes or (b) any simple weapon
  • An explorer’s pack and four javelins
class features:
Rage

Rage

1st-Level Barbarian Feature
In battle, you fight with primal Ferocity. On Your Turn, you can enter a rage as a bonus Action.   While raging, you gain the following benefits if you aren’t wearing heavy armor:
  • You have advantage on Strength checks and Strength Saving Throws.
  • When you make a melee weapon Attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a Barbarian, as shown in the Rage Damage column of the Barbarian table.
  • You have Resistance to bludgeoning, piercing, and slashing damage.
  If you are able to cast Spells, you can’t cast them or concentrate on them while raging.   Your rage lasts for 1 minute. It ends early if you are knocked Unconscious or if Your Turn ends and you haven’t attacked a Hostile creature since your last turn or taken damage since then. You can also end your rage on Your Turn as a bonus Action.   Once you have raged the number of times shown for your Barbarian level in the Rages column of the Barbarian table, you must finish a Long Rest before you can rage again.
Unarmored Defense

Unarmored Defense

1st-Level Barbarian Feature
While you are not wearing any armor, your Armor⁠ Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a Shield and still gain this benefit.
Reckless Att⁠ack

Reckless Attack

2nd-Level Barbarian Feature
You can throw aside all concern for Defense to Attack with fierce desperation. When you make your first Attack on Your Turn, you can decide to a⁠ttack recklessly. Doing so gives you advantage on melee weapon a⁠ttack rolls using Strength during this turn, but atta⁠ck rolls against you have advantage until your next turn.
Danger Sense

Danger Sense

2nd-Level Barbarian Feature
At 2nd Level, you gain an uncanny sense of when things nearby aren’t as they should be, giving you an edge when you dodge away from danger.   You have advantage on Dexterity Saving Throws against Effects that you can see, such as traps and Spells. To gain this benefit, you can’t be Blinded, Deafened, or Incapacitated.
Extra Attack

Extra Attack

5th-Level Barbarian Feature
You can Attack twice, instead of once, whenever you take the Attack Action on Your Turn.
Fast Movement⁠

Fast Movement

5th-Level Barbarian Feature
Your speed increases by 10 feet while you aren’t wearing Heavy Armor.
Feral Instinct

Feral Instinct

7th-Level Barbarian Feature
Your instincts are so honed that you have advantage on Initiative rolls.   Additionally, if you are surprised at the Beginning of Combat and aren’t Incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.
Brutal Critical

Brutal Critical

9th-Level Barbarian Feature
You can roll one additional weapon damage die when determining the extra damage for a critical hit with a melee Attack.   This increases to two additional dice at 13th level and three additional dice at 17th level.
Relentless⁠ Rage

Relentless Rage

11th-Level Barbarian Feature
Your rage can keep you Fighting despite grievous wounds. If you drop to 0 Hit Points while you’re raging and don’t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.   Each time you use this feature after the first, the DC increases by 5. When you finish a short or Long Rest, the DC resets to 10.
Persistent Rage

Persistent Rage

15th-Level Barbarian Feature
Your rage is so fierce that it ends early only if you fall Unconscious or if you choose to end it.
Indomitable Might

Indomitable Might

18-Level Barbarian Feature
If your total for a Strength check is less than your Strength score, you can use that score in place of the total.
Primal Champion⁠

Primal Champion

20-Level Barbarian Feature
You embody the power of the wilds. Your Strength and Constitution scores increase by 4. Your maximum for those scores is now 24.
LevelProficiency BonusFeaturesRagesRage Damage
1st2Rage, Unarmored Defense22
2nd2Reckless Attack, Danger Sense22
3rd2Primal Path32
4th2Ability Score Improvement32
5th3Extra Attack, Fast Movement⁠32
6th3Path feature42
7th3Feral Instinct42
8th3Ability Score Improvement42
9th4Brutal Critical (1 die)43
10th4Path feature43
11th4Relentless⁠ Rage43
12th4Ability Score Improvement53
13th5Brutal Critical (2 dice)53
14th5Path feature53
15th5Persistent Rage53
16th5Ability Score Improvement54
17th6Brutal Critical (3 dice)64
18th6Indomitable Might64
19th6Ability Score Improvement64
20th6Primal Champion⁠Unlimited4

Created by

Raven Gladstone.

Statblock Type

Class (KS)

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