Stag's Smile | Coyote And Crow Ability | Coyote & Crow | Statblocks & Sheets | World Anvil

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Stag's Smile

Related Stat: Charisma Activation: Primary Action, 1 point of Mind, 1 point of Soul Dice Check: Charisma and Will

Your Character can project a soothing feeling, calming all within the sound of their voice range. Others will feel relaxed and peaceful and find it difficult to engage in any kind of violent conflict. How this presents varies. Some users sing or chant, others use a very specific tone and cadence of their speaking voice. Deer's Smile affects everyone within clear verbal range or everyone participating in an Encounter. It affects all beings, human, animal, creature, and spirit, unless otherwise noted.

To Activate this Ability, your Character spends a Primary Action(if in an Encounter) and 1 point of both Mind and Soul, and then performs a Dice Check based on a Pool of Charisma plus Will. The Success Number may be modified based on the relationship between the opponents at the Story Guide’s discretion. The Character may not use Secondary Actions in the same Round they Activate the Ability. Deer’s Smile lasts for a number of minutes equal to ten minutes for each Success achieved.

To take violent actions, targets of Deer’s Smile must achieve more Successes on a Will check than your Character did to Activate this Ability. This check is a Secondary Action. A violent action would be any action that costs others points of Body, Mind, or Soul, or could result in such. They must continue to make this Check each Round that they wish to take violent actions.

For the duration, Coercion, Charm, and Deception checks targeting those affected by Deer’s Smile have their Success Number reduced by two.

Once the effect has worn off, if other people are aware that they had this Ability used on them against their will, they may get angry. Increase the Success Number of Coercion, Charm, and Deception attempts made by the Character against the targets by two.

Since this Ability doesn’t fully block agency, but only encourages calm and peacefulness, it has not generated as much social backlash as something like Coyote's Gaze. It’s looked upon as a helpful Ability within society for the most part. Nevertheless, its implications regarding consent cannot be dismissed out of hand. You may wish to discuss appropriate applications of this Ability prior to game play.


Created by

qwertynerd97.

System

Coyote & Crow

Statblock Type

Coyote And Crow Ability

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