| Sports(Zephyr), Sports(Fencing), Badassery |
| Basic Moves |
|---|
Elegant Decorum:Roll+poise to do something under duress.Artful Eloquence:Roll+glib to seduce or manipulate someone. When you try to seduce, manipulate, bluff, fast-talk, or lie to someone, tell them what you want them to do, give them a reason, and roll.Vexing Hooliganism:Roll+flint to attack on someone or do something aggressive to them like threaten them. Make it clear what you want them to do and what you’ll do to them.Astute Perception:Roll+guile to read a person or read a situation. On a hit, you can ask the Host questions.Eccentric Intensity:Roll+ardor to 'intensify' or become inspired. On a hit, the Host tells you something new and interesting about the current situation, and might ask you a question or two; answer them.Foul Play:When you attack someone unsuspecting or helpless.Spend Favor:Help or interfere with someone. |
| En Garde: When you do something relating to Sports(Fencing), add +1. Dance on the Wind: You have the ability to Orient yourself while in Free-fall. It counts as a basic move using Poise. Seize the Future: You have the ability to choose your own worse outcome, hard bargain, or ugly choice, on a 7–9 when rolling Elegant Decorum. |
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