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Tank - 0 AXP

TIER ONE FEATURE: Tank

    • AXP: 0
    • Pre-Requisites: Selected Bruiser as base class
    • Grants Access To: None

Your increased athletic ability and training has increased your endurance and stamina beyond the capabilities of your run of the mill fighter. When you take this feature at tier one you gain the following benefits:

Surplus Health

You have an amount of additional d12 hit dice equal to your proficiency bonus. These hit dice count when determining your hit point maximum at each tier. Whenever you finish a long rest, you also regain that amount of hit dice, in addition to the amount of hit dice you normal regain on a long rest.

Fast Recovery

As a bonus action on your turn, you can roll a hit die and regain a number of hit points as if you had completed a short rest.

Resolve

As a reaction when you make a Constitution ability check or saving throw, Death Saving Throw, or Wisdom saving throw, you can expend one hit die and add the number rolled to the result of the roll. If you roll a 20 or higher (adding the number rolled on the hit die to the d20) you regain 1 hit point. You do not regain hit points from this hit die.

Shake Off

When you are paralyzed, stunned or poisoned, you can spend 2 hit dice to end that effect on you. No action required. You do not regain hit points from these hit dice.


 

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