Bomb Throwable
Ingredients: 2x ACID I
Risk DC: 4
Recommended Tier: 1
Effect:
Acidic Smoke can be thrown as an improvised weapon. After impact the bomb emits a greenish, sluggish plume of smoke in a 10 ft. radius that lingers for 30 Seconds. Every creature that starts its turn within this area must succeed a Constitution Saving Throw against your Chemist save DC or take acid damage equal to your tier. On success they take half damage. You may increase this damage by adding the ACID II essence up to five times. Each essence increases the damage by 1d6.
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