The Charismatic hero has the ability to temporarily rattle a target through the use of insults and goading. The target must have an Intelligence score of 3 or higher to be susceptible to a taunt, must be within 30 feet of the hero, and must be able to hear and understand the hero.
To taunt a target, the hero must use an attack action. The target resists the taunt by making a Will saving throw (DC 10 + Charismatic hero’s tier + Charismatic hero’s CHA bonus). If the save fails, the target becomes stunned for 1 round.
A taunt can be played on an opponent any number of times. But may only be used a number of times per day equal to your Charisma modifier. This is a Mind-Affecting ability.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!