Gecko's Heart | Coyote And Crow Ability | Coyote & Crow | Statblocks & Sheets | World Anvil

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Gecko's Heart

Related Stat: Endurance Activation: Secondary Action, 1 point of Soul Dice Check: None

This Ability allows your Character to increase their Endurance, enabling them to run farther, hold their breath longer, survive poisons longer, and even survive life-ending Physical Damage. There are two ways a Character can use this Ability, either out of an Encounter or during an Encounter.

Out of an Encounter, your Character may spend Soul points to add to any Check involving Endurance, adding one die for each Soul point spent. If the roll is a Skill Check Over Time, they must spend an additional Soul per hour.

During an Encounter, the Player may Activate this Ability as a Secondary Action by spending 1 point of Soul. When they do, their Spirit Rank is added to their Endurance until the end of the Encounter. This affects all related scores — Physical Defense, Body, Skills, etc.

Once Activated, each point of Soul used on Fortitude counts as 2 points for the duration of the Encounter.

When this Ability ends, your Character’s Spirit score is reduced by 1 until they've completed a Long Rest. Characters may Activate this Ability during multiple Encounters before a Long Rest, but each time the Encounter ends, they will lose another point of Spirit.


Created by

qwertynerd97.

System

Coyote & Crow

Statblock Type

Coyote And Crow Ability

Link/Embed