Dark Arts Player Companion
Animate Blood
3rd Level Necromancy (Hemomancy)
Casting Time: 1 Bonus Action +10 minutes
Range: 10 feet
Components: V, S, M (droplets of blood)
Duration: 10 Minutes
You animate droplets of your own blood to act under your
command. For every three hit points spent in the casting of this
spell, you create a droplet of animated blood.
As you cast the spell, and as a bonus action on each of your
turns thereafter, you can mentally command the droplets to move
as long as they are within 120 feet of you. The droplets have a
speed of 30 feet, and a climbing speed of 15 feet.
As an action on your turn, you can choose to see and hear from
the location of one of the blood droplets until the end of your
turn, becoming blinded and deafened to your own surroundings.
Additionally, you may instead use your action to cause one of the
droplets to explode in a burst of necromantic energy, destroying
the droplet and damaging surrounding creatures. Each creature
within 5 feet of the droplet must make a Dexterity saving throw.
A creature takes 6d4 necrotic damage on a failed save, or half as
much damage on a successful one.
At higher levels: When you cast this spell using a spell slot of
4th level or higher, the damage increases by 1d4 for each slot
level above 3rd.
Classes: Cleric, Sorcerer, Wizard