Your Character can temporarily increase their Strength. To Activate, the Character spends a Secondary Action, 1 point of Soul, and makes a Will Check. For each Success, the Character’s Strength increases by one. When the Character’s Strength goes up, all related Dice Pools (Skills, other Abilities) increase as well. Derived Stats such as Body, do not.
The additional Strength lasts until the end of their next Encounter or they take their next Rest, whichever comes first. The maximum their Strength can be increased is twice their normal Strength Stat. If a Character does not increase their Strength to the maximum amount during one Round, they may make a subsequent attempt in the next round, adding further to their Strength until they reach their maximum.