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Construction Worker in Dungeons & Dragons 5e

Construction Worker

Ability Score Increase
STR +3, CON +1
Wealth, Reputation and Supply
WEA +2, SUP +1
Speed Modifier
+10
Skill Proficiencies
Athletics, Mechanics, Investigation, Deception
Weapon & Armor Proficiencies
Archaic Simple Weapons, Archaic Martial Melee Weapons, Archaic Heavy Melee Weapons, Personal Melee Weapons, Personal Handguns, Light Explosives
Tool Proficiencies
Civilian Land Vehicles, Commercial Land Vehicles
Languages
2 of your choice
Equipment
Gloves, hard hat, work clothes. A set of casual clothing. A tool belt with hammer, screwdrivers, tape measure, box cutter, and crescent wrench.

FEAT: Just a Scratch

Your body have been conditioned with constant beatings, breaking and bruises. While not wearing armor, your AC equals 10 + your Constitution modifier + your Strength modifier. Additionally your arms, legs, knees and elbows are instruments of destruction. You roll 1d8 for the damage of your unarmed strikes, instead of the normal damage.

FEAT: Long Ass Days

You have advantage on Constitution saving throws to avoid the effects of exhaustion. In addition, once a day during a short rest, you can remove one level of exhaustion or condition you have suffered.

FEAT: Tough

Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 1d4 hit points


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