Oath of the Divine Archer | Background | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Oath of the Divine Archer

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Tenets of the Divine Archer

  The tenets of the Oath of the Divine Archer vary by paladin, but all the tenets revolve around tracking down those who have committed great evil against those unable to protect themselves. Paladins who uphold these tenets are willing to sacrifice their freedoms to stand against a coming storm. The core principles of the tenets are simple.  
  • Stand against the Horde. I have not blessed everyone with my power, thus you who are my champion must defend those who can’t defend themselves.
  • A Single Arrow Breaks. A single arrow fired doesn’t stop an army, it breaks against the shield. However many arrows can turn the tide of war, working with others creates a shield for the weak.
  • Courage of Holding. While you must not always stand against the coming charge, if your allies require you to hold the line for their retreat you will rain down divine shots on those who charge.

Oath Spells

Paladin Level Divine Archer Spells
3rd Hunters Mark, Healing Word
5th Barkskin, Cordon of Arrows
9th Nondetection, Conjure Barrage
13th Freedom of Movement, Locate Creature
17th Swift Quiver, Tree Stride

Channel Divinity

When you take this oath at 3rd level, you gain the following two channel divinity options.  
  • Divine Arrows As an action you can use your channel divinity to magically charge your arrows to seek out your target. For 1 minute your targets do not benefit from cover, including full cover as your arrows become bolts of divine energy.
  • Turn the Charge As an action you can use your channel divinity to magically protect allies within your aura. For 1 minute enemies who attempt to charge into your aura must make a Wisdom saving throw against your spell save dc to enter.
 

Aura of Archers

At 7th level you have learned how to divine smite your enemies while using ranged weaponry. You can now trigger divine smite on ranged attacks from bows and crossbows.  

Improved Divine Arrows

At 15th level when you use Channel Divinity to unleash Divine Arrows you add your charisma modifier to the damage for each shot.  

Archer of the Heavens

At 20th level, you can assume the form of an angelic archer. Using the action, you undergo a transformation. For 1 hour, you gain the following benefits:  
  • Wings sprout from your back and grant you a flying speed of 60 feet.
  • You gain the passive benefits of Divine Arrows.
  • You gain the benefits of Improved Divine Arrows.


Created by

Maniacsrose.

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