Mordenkainen's Monsters of the Multiverse
Oblex Spawn
Tiny ooze, lawful evil
Armor Class: 13
Hit Points: 18 (4d4+8) 4d4+8
Speed:
20ft
Saving Throws: Int +4, Cha +2
Condition Immunities: blinded, charmed, deafened, exhaustion, prone
Senses: blindsight 60ft. (blind beyond this radius), passive perception 12
Languages: none
Challenge Rating: 1/4
Amorphous. The oblex can move through a space as narrow as 1 inch wide without squeezing.
Aversion to Fire. If the oblex takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.
Unusual Nature. The oblex doesn’t require sleep.
Actions
Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage plus 2 (1d4) psychic damage.
A swirl of motion catches the eye as a jelatinous form takes shape and moves menacingly in your direction. You don't see any bones... Wait! You do see bones, but they look like they are floating in the slimy material!