Ruby Stone | NPC Sheet | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Ruby Stone

Medium Dragonborn, Ranger, Chaotic Good

Armor Class 15
Hit Points 24
Speed: 30 ft

STR

12
( +1 )

DEX

15
( +2 )

CON

12
( +1 )

INT

11
( +0 )

WIS

14
( +2 )

CHA

10
( +0 )

Saving Throws Str +4, Dex +5
Skills Investigation +3, Nature +3, Survival +5
Senses passive Perception 10
Languages Common, Draconic
Proficiency Bonus +3

Description

Taking up the profession of tailor, Ruby has settled down into her life in River Vale.

Ideals

Ruby has come to be known as the town gossip, and her position as a Dragonborn causes some fear and awe among villagers alike.

Bonds

Ruby has bonded over tailoring and creativity with Sasha Vills, the village's main tailor.

Flaws

Ruby is hot tempered and has trouble keeping her feelings hidden. Often, she finds herself in awkward situations.

Wisdom, Spell Save DC 13, Spell Attack Modifier +5   Ruby has 3 1st level spell slots and knows the following 1st level spells:   Ensnaring Strike, Hail of Thorns, Hunter's Mark


Animas. Ruby's spear Animas is thrown into the air at the beginning of combat and acts as an allied unit. Each turn it may move up to 30 feet and make one attack as a bonus action.

Actions

Sickle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:1d4+1 slashing damage.   Javelin. Ranged Weapon Attack: +5 to hit, reach 60 ft., one target. Hit: 1d8+2 piercing damage.   Animas. As a bonus action, Ruby's spear Animas makes an attack. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8+3 piercing damage.   Breath Weapon. Ruby fires her Acid breath in a 30 foot line. All targets in the line must make a DC 11 Dexterity saving throw or suffer 2d6 acid damage on a failed save. Targets that make their save successfully take only half damage.


Created by

xXxVanityAffair.

Statblock Type

NPC Sheet

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