Spire of Twilight
Mechanics & Inner Workings
This staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls made with it. While holding it, you have a +1 bonus to spell attack rolls. As a bonus action, this staff will cast bright light in a 15-foot radius and dim light for an additional 15 feet.
Spire of Twilight AwakenedWhen a character awakens Spire of Twilight, apply the following changes to the item's traits. 1. Increase the bonus to attack, damage and spell attacks to +2 2. Cascade: As a bonus action, you cascade star light upon a creature you can see within 60 feet. The creature emits dim-light in 20-foot radius until the end of your next turn. If you or an ally attack a creature affected by Cascade, the creature takes an additional 1d6 radiant damage and the Cascade is consumed. If the Cascade is on an ally and you cast a spell that would cause the ally to regain health, they regain an extra 1d6 hit points and the Cascade is consumed. You may use cascade a number of times per day equal to your classes spellcasting ability modifier, regaining all charges after a long rest. 3. Lunar Rush: As a bonus action, you turn into a flash of starlight and teleport next to a creature affected by Cascade. This instantly consumes Cascade on the target.
Spire of Twilight ExaltedWhen a character exalts Spire of Twilight, apply the following changes to the item's traits. 1. Increase the bonus to attack, damage and spell attacks to +3 2. Your Cascade damage and healing increases to 2d6. Also, your Lunar Rush ability no longer consumes cascade on the target. 2. Ikaram the Sol (1/day): Erenel's Sun lends you aid in combat. As an action, choose a number of hostile creatures you can see within 60 feet of you, up to your spellcasting ability modifier. Ikaram emits a beam of brilliant light which falls from the sky. Each chosen creature must make a Dexterity saving throw against your spell save DC, taking 4d6 fire, 4d6 radiant and becoming blind until the end of their next turn on a failed save, or half as much damage on a success.
- Item type
- Unique Artifact
- Legendary Artifact (Requires Attunement)
- 6 lbs
- Base Price
- 160,000 gp