Approached by a beautiful yet mysterious entity who called herself the Scarlet Walker – a powerful figure offered to the Sanguis people a blood bonding ritual that would grant extended life without the taint of undeath. The Scarlet Walker conveniently left out the pains of hunger…
  Many rumors swirl about the enigmatic Sanguis people since they first drank in the blood bonding ritual of 319 EoBO (Era of the Bonded One). Some hold theories and falsely believe they are demonic, fiends, or spawns of Elturel.   In truth, the history of the Sanguis race is a tale of ambitious humans gifted in the art of tethering and unhappy with their mortal lives. A growing belief among the group was how many of the other races enjoyed long lifespans, allowing them to continuously explore and uncover ancient knowledge of the previous era. Why shouldn't they have the same opportunities?   The Scarlet Walker conveniently offered a solution, changing the Sanguis people into something "better" if they would help her introduce Hematurgy Magic to Erenel. They agreed and were granted the freedom to do as they pleased for centuries, as long as they fed on blood, the life essence of others.

Basic Information


Sanguis were once human and appear human-like at first glance. Standing between 5 feet and 6 feet tall, Sanguis are often slender, averaging 125 - 180 pounds. Their hair varies from shades of grey and white to crimson red.   Occasionally when reaching adulthood, horns will sprout from their skulls taking various shapes and are mostly decorative. Their skin is pale with dark grey eyes that turn red when angry or excited.   Despite their exotic qualities and the fear and uncertainty they exude, Sanguis are naturally seductive and tend to have flawless facial features. All Sanguis have upper canines more pronounced than the human norm to feed, however they have no true fangs.

Genetics and Reproduction

Sanguis reproduce the same as humans, and can reproduce with a human mate, however their young are always born with the same blood bond as their parent(s).

Dietary Needs and Habits

A Sanguis is blood dependent and must feed on the blood of a living or recently deceased humanoid preferably every other day. Many Sanguis who fully embrace their heritage also enjoy eating small amounts of flesh with their meal. If a Sanguis starves themselves for 3 months without drinking, they turn into an Ashen.

Additional Information

Social Structure

Certain races look upon Sanguis with superstitious but tolerate their lifestyle rather than show true acceptance. Others will outright refuse to associate with any Sanguis out of hatred of their blood diet or the belief they are tied to The Below. This leads most Sanguis who wish to make their mark in Human Kingdoms to hide their ancestry and cultivate a different lifestyle, never revealing what they truly are underneath the guise.   Other Sanguis embrace their heritage, treating races as cattle, and see themselves as a new age of Vampire blessed by the Scarlet Walker to make a mark on the world. They quickly become the embodiment of monsters, seeing the fear of their meal before feasting.   Regardless of which path a Sanguis may follow, lineage is held in the highest regard. Family is all they have, and they band together for safety, camaraderie, and understanding. A Sanguis must feed or starve and change into an Ashen. For most Sanguis, death is preferred.

Civilization and Culture

Relationship Ideals

Sanguis are passionate creatures, equally capable of blissful love and seething rage. Known to hold long-lasting grudges, their passion can often lead to feelings of unrest.   Their once human mindset appreciates the advance of years more than other long-lived species. A Sanguis is more inclined to find interesting ways to spend their time in a constant search to entertain themselves. Some turn to intellectual endeavors such as becoming a renowned artist, poet, or scholar. Others seek gratification by being an adventurer or explorer searching long lost Elven ruins.


Download 100+ PDFS in the Vault! Content Vault
by Pyeongjun Park
Sanguis reach adulthood in their late teens and usually live to around age 350
Average Height
5ft - 6ft
Average Weight
125 - 180 pounds

Horned Sanguis

Horned Sanguis.jpg
by Miguel Regodon

Sanguis Traits

Your Sanguis character has a variety of natural abilities common with your ancestry. You will also pick one of the available sub races below. Sanguis 5E Racial Traits


Ability Score Increase Charisma +2, Dexterity +1
Size Medium
Speed 30 ft


Thanks to your ancestry, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.  

Blood Dependent

You have a pool of blood points equal to your characters total hit dice. Every 24-hours, you expend one blood point from your pool. If you feed with your Thirst Feature, you regain 2 blood points. While you have 0 blood points, you regain half as much from ALL healing effects until you feed.  

Human Heritage

You have advantage on any deception checks made to pass as a human.  

Naturally Persuasive

Your race's natural charm grants you proficiency in your choice of either the Deception or Persuasion skill.  


You can bite as an unarmed attack against an incapacitated, recently deceased, or grappled target. Your bite deals 1d4 piercing damage, and if the creature has blood and isn't a construct or undead, you may feed as part of the attack, granting you a surge of vitality. You gain temporary hit points equal to 1d4+CON modifier until the end of your next turn. You also regain 2 blood points.  

Undead Resistance

You are resistant to necrotic damage

Languages. Common and one extra language of your choice.

Becoming Ashen

If a Sanguis starves or refuses to drink blood for 3-months, they turn into an Ashen. Once starved into Ashen, they will remain Ashen until death. Sanguis who have become Ashen are generally looked upon with great suspicion while many societies will outright reject them.   Ashen have pale grey skin, which is unnaturally cold and dry. Most Ashen lack distinctive facial features and tend to wear masks to hide or for protection.   Their voices crack like dry parchment and the sound usually emanates from within their body rather than from their mouths. An Ashen's eyes glow bright red, purple or white and lack pupils. It is almost as if an Ashen is a literal walking corpse.   As an Ashen you lose all of your previous traits and ability score increases gaining the new traits below.

Ashen 5E Racial Traits


Ability Score Increase Constitution +2, Dexterity +1
Size Medium
Speed 30 ft


Thanks to your ancestry, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.  

Hollow Body

You can make a running long jump or running high jump after moving only 5 feet, standing up after being knocked prone only uses 5 feet of movement.  

Undead Resistance

You are resistant to necrotic damage  

Walking Dead

You don't need to eat, breathe, or sleep. To gain the benefits of a long rest, you can spend 8-hours engaged in light activity.

Languages. Common and one extra language of your choice. Long term characters retain the same languages as before you turned Ashen.


by Liark2z

Cover image: by tomasz chistowski


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