Nursery Rhyme of Auntie Ida Myth in Erenel | World Anvil

Nursery Rhyme of Auntie Ida

Beware, beware, the Mist Wood at night
When the sun will set and steal the daylight
Auntie will come, her gnarled stick clicks and clacks
As she crawls out her hovel, with large burlap sacks
To catch little children, she’ll hide in the glade
Away children fade, a price must be paid
Home lies behind them, a foul kitchen ahead
They should be in bed, but the Mistwood they tread
O why son and daughter, did you not behave
Away children fade, the price has been paid
— Nursery Rhyme of Auntie Ida

Caelian Dialect

Since his death after being fooled for years by Auntie Ida into giving her children, the term Baytur means Idiot in Caelian culture.
Located North of the Mistwood Timberlands before one would reach the Howling Highlands, a Caelian clan following the Primal Deity Ødger was beginning to flourish thanks to a surplus of wild game and lumber. The followers of Ødger believed their Wyrd, a Caelian concept corresponding to fate and personal destiny, was overflowing due to their ancestor's hard work and sacrifice.   Unbeknownst to the clan, their elder, a warrior named Baytur, had accidentally befriended the wretched and hateful Hag, Ida. Ida enjoyed the taste of innocence, ultimately compelling her to leave her home in the Trance and embark to the Mistwoods. Upon meeting Baytur, Ida took up the name Auntie and claimed she was a close friend of Ødger. Auntie Ida skillfully misled Baytur into providing her with a child to join her "family" every time the season changed, and in return, the Caelian clan would thrive under her guidance and Ødger's might.   Years would pass before the Caelian clan, and Baytur grew suspicious, for death was not uncommon during these harsh times. After presenting another child to join the "family," Baytur, unable to control his curiosity, followed Auntie Ida back to her cottage. Here, Baytur witnessed the horror of the child's death as Auntie Ida tossed the body into a boiling iron cauldron.   Baytur fled in terror, alerting the clan of his foolishness and begging for help to remove the hag. Unforgiving, the Caelian clan beat Baytur and tied him to an ox. They would trade Baytur to Auntie Ida and request to be left alone or face the vengeance of Ødger.   Being from the Trance and bound to certain rules, Auntie Ida slyly gave a fey agreement. She swore to never step foot out of the Mistwood and into the Caelian Camp. Days later, the followers of Ødger would realize that Auntie Ida would not come into their camp, but she was free to roam the Mistwood in search of a meal. Children were banned from entering the Mistwood alone, and the Nursery Rhyme of Auntie Ida was passed down through generations as a warning.


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