Satchel’s represent an Erenel 5E house rule allowing for quick access to a limited number of consumables. All Player Characters are given a 1-slot satchel upon character creation with their background and have the option to purchase larger satchels during their adventurers.Satchels are lightweight storage containers worn over the shoulder and strapped to the person, allowing for the speedy removal of potions, scrolls, or rune stones during combat. Because the Satchel is strapped, it takes 30 seconds to fully Don or Doff, similar to getting into and out of armor. As a Bonus Action, you may remove and use a consumable item from your Satchel. Each consumable item fills 1-slot and requires an action to store a consumable into a Satchel. You may only equip one Satchel at a time if you are Medium-sized. If you are Large-sized or if your race choice has the powerful build feature (Minotaur, Orc Ogre Blood, etc.), you may equip two satchels at once. Rule clarifications 1. To remove a consumable from a backpack/bag of holding and put it into the Satchel would require two actions. One to remove from the bag and the second to store in the Satchel. Rule clarifications 2. If you have a healing potion in your Satchel and want to pour it down a party member's throat, administering a potion to another character is still an action.
|Satchel Rarity||Available Slots||Cost||Crafting DC|
|Common||1 slot||1 gp||DC 5|
|Uncommon||2 slots||100 gp||DC 10|
|Rare||3 slots||500 gp||DC 15|
|Very Rare||4 slots||1,500 gp||DC 20|
|Legendary||5 slots||4,000 gp||DC 25|
Crafting a SatchelPlayers can attempt to craft a satchel if they possess the materials needed and the required crafting tools. To craft equipment requiring a DC higher than 12, the player must also be proficient with the tools required. A Satchel can be created with either Weaver’s Tools (cloth) or Leatherworker’s Tools (leather).
Satchel Slots dependant upon rarity
1 gp (common)
Raw materials & Components
Typically made from cloth or leather but may vary.