City of Quertius
Demographics
Total Population: 23886
Majority Race: Human
Minority Race: Gnome
General Attitude: Guarded and Curious
Breakdown
- Children: 4777
- Adults: 17198
- Elderly: 1911
- Ill/Infirm: 2628
- Known Criminals: 203
- Urban Population: 21072
- Rural Population: 2814
Infrastructure
Road Construction: Wood Lined RoadsMain Irrigation: Furrow Irrigation
Number of Districts: 8
Architecture
Overall Architecture
- Primary Building Style: Stone
- Secondary Building Styles: Thatched, Wooden, and Marble
- Aesthetics: Tasteful
- Cleanliness: dirty
- Upkeep: Lived-in
Districts
District 1
- Type: Slum
- Population: 8007
- Primary Building Style: Thatched
- Secondary Building Styles: None
- Aesthetics: Utilitarian
- Cleanliness: Polluted
- Upkeep: Derelict
District 2
- Type: Military
- Population: 2318
- Primary Building Style: Stone
- Secondary Building Styles: None
- Aesthetics: Normal
- Cleanliness: Orderly
- Upkeep: Well-Kept
District 3
- Type: River
- Population: 3161
- Primary Building Style: Thatched
- Secondary Building Styles: Stone
- Aesthetics: Utilitarian
- Cleanliness: Filthy
- Upkeep: Lived-in
District 4
- Type: Docks
- Population: 4004
- Primary Building Style: Stone
- Secondary Building Styles: Wooden
- Aesthetics: Tasteful
- Cleanliness: Filthy
- Upkeep: Well-Kept
District 5
- Type: Merchant
- Population: 2107
- Primary Building Style: Stone
- Secondary Building Styles: Wooden
- Aesthetics: Normal
- Cleanliness: Tidy
- Upkeep: Impeccable
District 6
- Type: Gate
- Population: 632
- Primary Building Style: Thatched
- Secondary Building Styles: Wooden
- Aesthetics: Ornate
- Cleanliness: Orderly
- Upkeep: Handsom
District 7
- Type: Industrial
- Population: 632
- Primary Building Style: Stone
- Secondary Building Styles: Wooden
- Aesthetics: Ornate
- Cleanliness: Foul
- Upkeep: neglected
District 8
- Type: Patricate
- Population: 211
- Primary Building Style: Stone
- Secondary Building Styles: Marble
- Aesthetics: Ornate
- Cleanliness: Tidy
- Upkeep: Handsom
Defenses
Walls: NoneNatural Defences: Bay and Wide River
Points of Interest
Special Features
- Ancient Battlefield: 5.11 miles east
- City Ruins: 3.77 miles southwest
- Amber Encased Creatures: 4800 feet southeast
Geography
Coastal Marine BayElevation: 230 feet above sea level
Distance from the Marine Coast: 1.49 miles
Ground Cover: 76%
Water Features
Ocean
- Salinity: salty
- Depth: 46 feet
- Navigable: Yes
- Aquatic Animals: Oyster, Lobster, Tilefish, Halibut, and Patagonian Toothfish
- Salinity: fresh
- Depth: 269 feet
- Width: 1.73 miles
- Navigable: Yes
- Aquatic Animals: Trout, Catfish, and Clams
- Igneous: Basalt
- Metamorphic: Slate
- Sedimentary: Chalk, Serpentine, and Sandstone
- Metals: Cinnabar
- Warm Seasons: Chia
- Cool Seasons: Spelt and Barley
- Food: Spelt, Barley, and Chia
- Animal Feed: Barley
- Root: Beets
- Cruciferous: Brussel Sprout
- Stem: Celery
- Oil: Sesame
- Gathers Slate
- 106 workers
- Gathers Serpentine
- 92 workers
- Gathers Basalt
- 91 workers
- Gathers Chalk
- 85 workers
- Gathers Chestnut
- 180 workers
- Gathers Juniper
- 193 workers
- Gathers Cinnabar
- 201 workers
- Gathers Cinnabar
- 256 workers
- Livestock: Ameraucana (Chicken), Goats, and Cayuga (Duck)
- Prey: lizards, Peccaries, Bison, and Antelope
- Predators: Cougar
- Aquatic: Tilefish, Halibut, Patagonian Toothfish, Trout, Oyster, Lobster, Catfish, and Clams
- Trees: Red Oak, Hornbeam, Juniper, and Chestnut
- Grass: Tufted Hair Grass, Feather Reed, Leafy Reedgrass, and Blue Fescue Grass
- Shrubs: Butterfly Bush, Sagebrush, and Black Chokeberry
- Moss: Peat Moss
Wide River
Climate
Warm Temperate GrasslandAvg. Annual Temperature: 52F
Avg. Annual Precipitation: 30.24 in
Avg. Annual Snowfall: 7 feet
Seasons: Summer, Winter, Fall, and Spring
Prevailing Winds: northwest to southeast
Ocean Currents: cold
Natural Resources
Stones
Ores
Grains
Vegetables
Utility Crops
Assets
Stone Quarries
Quarry
Rock Pit
Quarry
Rock Pit
Lumber Camps
Woodcutter's Camp
Woodcutter's Camp
Ore Mines
Drift Mine
Drift Mine
Flora and Fauna
Type
Large city
Comments