Innkeeper, barkeep, cook, quest giver- so many titles describe the job of a single person. In this establishment, this person is everything, nothing happens without them knowing, without their approval. These people are what keep everything running, and keep chaos at bay while people heal and prepare, readying for whatever quest or task they have taken off the board. Without the levelheadedness of the one running so much more than the inn, what seems like a simple process could devolve into something much worse.
Those who have taken on these many titles did not start out wishing for such names. Many were
Adventurers, traveling across the wilds and staying in inns where similar people helped them on their way. For years they interacted with those who ran everything, eventually choosing to retire from the wild life of an
Adventurer. After so long as part of this machine, it made sense to continue as part of it, passing on whatever knowledge they had gained from those that had come before them.
Guildmasters are the holders of many titles, often serving as the innkeepers and
Cooks of the inns that serve the
Dagger Guild. These people hold the collective knowledge of decades of the guild and
Adventurers, helping those that have just now found the wanderlust and the quest board waiting for them. Often retired
Adventurers themselves, these people have lived their lives and now share everything they know in order to shape the next generation that will take over for them.
Depending on whether one is a Guildmaster in an adventuring guild versus a crafting guild, the qualifications to become a Guildmaster are quite different. As the largest of the surviving adventuring guilds, the
Dagger Guild determines the qualifications for Guildmasters. These qualifications are not strict, often only requiring one to serve as an adventurer of the guild for at least five years and to have the capital to run an inn or guildhall that can serve as a meeting place for guild members.
Guildmasters of crafting guilds have much higher standards to reach to qualify for this position. Each crafting guild sets its own standards but it is common for one to have demonstrated their abilities in a given craft or trade and be certified as a master craftsman by the standards of their race or guild before being allowed to apply for the position of Guildmaster.
The appointment of a Guildmaster in an adventuring guild comes with little fanfare, often just a quick mention to the leader of a town or village before the person takes over their position. In crafting guilds, the appointment of a Guildmaster is considered extremely important and may lead to a show of the selected person's craft or trade over a number of days. These people have to prove their abilities to the people they will be leading and are not just let in.
The duties of a Guildmaster will vary wildly depending on a number of factors such as the type of guild, location, and the population the guild is serving. In adventuring guilds, Guildmasters hold a wealth of knowledge and may be asked to serve as an advisor, cooks, innkeepers, salesmen, healers, and many other things based upon the type of people that frequent their inn or guildhall. In crafting guilds, Guildmasters are required to be master craftsmen, serving as a knowledge base for their guild members but also as a source of quality control and critiques to keep goods to certain standards.
I love the difference in extravagance between adventuring and crafting guilds. Guildmasters are always great characters.
Explore Etrea | March of 31 Tales