Emberfall is the settlement which is located at the entrance of an Ancient Dwarven Tunnel, which leads to the Ancient Dwarven city of Maldurh. Many of the Dwarvenkind of Emberfall pride themselves as the architecture of this settlement was inspired by the vertical layout of the Mountain City, Maldurh. This is because in the centre of the town is a cylindrical district which leads to the entrance of the Ancient Dwarven Tunnel below. Being located at the mouth of the Dwarven Tunnel, the city is a hot spot for trade. Not everybody dares to travel in the dark, windy tunnel, so many merchants and traders sell their goods at the city. So those who are willing to make the long, unsightly journey to Maldurh, they pick up the commodities which are often in demend in the underground city. Likewise, goods from the underground city are delivered to this town for the folks above ground.
Criminal HubThis settlement has a notorious reputation of high criminal activity. Something which outsiders warn others of when in conversation about Emberfall. Rumors are also told of Emberfall being the centre of the Circuit, a decentralised criminal organisation. Even though it is possible to visit this town without being a victim of crime, it is more likely to be struck by lightning in a dense forest. Newcomers are often advised to arrive in a group, or be affiliated with one of the known gangs of Emberfall.
Gangs of Emberfall
"I am no way involved in any of that! I am a law abiding citizen of Emberfall," a young person states in a conversation with another individual. They then lean in close muttering, "meet me down the alley of King Street, on the 3rd bell of night and go alone."Firstly, there are no colours, emblems or any symbology which is entirely visible to the glancing eye; however if one looks closely, or even search an individual, there are certain elements which show signs of membership to a criminal group in the city.